I just found the game way too easy with the new difficulty. Luckily for me they kept the old difficulty in as a option. :) Because Uncharted 2s co-op based on 2 or maximum 3 players. So if I could revive the co-op modes once, itd be enough for me. That almost happened when they made Enter the Gungeon a lot easier with the Advanced Gungeons and Dragons update. :) And Uncharted 2s co-operative modes the best that Ive ever seen yet. Occasional random deaths break the spell sometimes, reminding you that it is a linear game. When we rolled up at Comic-Con International this year I excepted. + Multiplayer modes will have you coming back for more. It's just frustrating if you started out really enjoying a game only to see it getting filed down and down and down until what you enjoyed isn't really there anymore. Last month we, and plenty of you guys, played the multiplayer beta for Uncharted 2: Among Thieves. Follow this answer to receive notifications. And of course devs want their game to sell so they give in to the feedback. There is no co-op multiplayer in Uncharted and there is online only Co-Op in Uncharted 2 (10-15 minute sessions on average). So all the devs see is the negative feedback. Taking feedback on your games must be a very hard thing to do since you're much more likely to give feedback when you're unhappy. What's the point of having billions of guns in the game when you make the best ones drop so often?
#Uncharted 2 co op full
Borderlands 3 got almost destroyed for me because people kept whining that the good drops were too rare and now the game showers you with the good drops like never before, far more than Borderlands 2 did even after it got it's loot drops buffed. Chock full of all the action, adventure, cinematic story elements and beautiful graphics that set the first game apart, Uncharted 2: Among Thieves adds deep online multiplayer options, including co-op and competitive campaigns, and a whole new supporting cast of characters, making it yet another must-have title for the PlayStation 3 platform. I've lost count of how many early access games I've fallen off because people kept whining they were too hard or you had to work for the good drops.Īnd not just early access games.